Unity: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
=== Download the Plugins === | === Download the Plugins === | ||
* Download FgLiveLinkReceiver plugins from this LINK. | * Download FgLiveLinkReceiver plugins from this [https://resource.facegood.ca/v1/download/FACEGOOD-UnityLiveLink.zip LINK]. | ||
=== Plugin Source Code === | |||
* [https://github.com/FACEGOOD/UnityFgLiveLinkReceiver UnityFgLiveLinkReceiver] | |||
=== Connect Steps === | === Connect Steps === | ||
==== Video Tutorial ==== | ==== Video Tutorial ==== | ||
<youtube width="960" height="540">PwqvIOw3zZk</youtube> | |||
==== Graphic Tutorial ==== | ==== Graphic Tutorial ==== |
Latest revision as of 08:56, 17 December 2024
Download the Plugins
- Download FgLiveLinkReceiver plugins from this LINK.
Plugin Source Code
Connect Steps
Video Tutorial
Graphic Tutorial
NOTICE: Since Metahuman can only run in UE. Therefore, if you want to drive a character in Unity, please select ARKit as the Avatary.AI solver in Capture Studio.
- Drag the plugin into the Unity project to complete the installation.
- Set the actor's name and receive port. Click Start and it's done.